Wednesday, July 6, 2011

New Globaloria Educators - Mmmm....Fresh Blood!


The title is a joke. Just wanted to clear that up right off the bat. I want to welcome the new educators to our Globaloria community. You are in for a truly inspiring and invigorating educational experience!

There will be times when you are excited. You will also feel overwhelmed, energized, exhausted, stressed, confused, motivated, and sometimes, all of the above. However, when it comes down to it, I believe you will find that Globaloria is unlike anything else you have experienced in your career. In addition, you will undoubtedly find new techniques, methods, and tools that will broaden your abilities in the other classes that you teach.

As a 4th year Globaloria educator, I am proud to be a part of this program and glad to welcome you aboard. When things seem overwhelming, remember that you have an entire community of mentors, educators, and World Wide Workshop Foundation staff available to help you find success. Ultimately, it will be a very rewarding experience!

Best of luck throughout the year!

Jim Allder

Friday, April 29, 2011

The home stretch????


So, here we are with the last few weeks of the semester staring us in the face. Now more than ever, we need to have a clear strategy for accomplishing our goals. What is your plan to finish your game and prepare for your final game presentation? How will you use time in and out of class to work to your advantage as we make our final push?

Consider these questions and post about your plan! Best of luck to everyone in the Globaloria community!

Wednesday, April 6, 2011

GAME DEVELOMENT - Where our paths diverge

Students -

Throughout our Globaloria studies so far, we have all been on the same journey. We have made mini-games together, we have prepared demos together, and virtually all class topics have related to everyone in the same way.

Now things are different. In the Game Development phase it is up to each individual team to find the script, tutorial, or examples you need in order to complete your game.

Take a few moments and write a blog post about the types of coding that you will need for your game. Will you need code to jump? Maybe to use mouse controls? Discuss how you plan to bring your game from a demo into a fully functional playable game.

Good Luck!!!